Sword Art Online Fatal Bullet Best Skills for Assault Rifle and Launchers

Sinon, Asuna and Kirito are just some of the characters you'll meet in "Sword Art Online: Fatal Bullet."

Function of the fun in Sword Art Online: Fatal Bullet is putting together all sorts of builds for your chief character and Arfa-Sys support AI.

On that note, I've decided to put together this character build and loadout guide featuring the game'southward diverse characters such as Sinon, Bazalt Joe and a certain person dressed in blackness from head to toe and surrounded by women. That guy's the worst, you know.

Eventually, I'grand planning to update this with information on character relationships and what have you lot should there be interest. In the concurrently, I'm starting out with cardinal information and stats of about half of the characters and updating the listing equally I get to everyone else.

More than SAO:9 All-time Skills in Sword Art Online Fatal Bullet | Technobubble

The information includes each character'southward stat point resource allotment percentage, which shows what share or percentage of their CP they allocated for each stat. I besides included their weapon loadouts, skill sets and stats at level 125 for good measure. I figure that information technology might be interesting for folks who are curious nearly each character's stat distribution and how information technology figures into that character'south overall build and play style. Who knows? It could provide insight y'all could use when doing your own custom builds for your master grapheme or Arfa-Sys.

One caveat is that some accessory and weapon names might be different from the English version as this guide is based on the Japanese guidebook and game (I did my all-time to apply the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I just wrote down my best approximation. Basically, I don't take all of the dress, weapons and other items in my localized game yet simply I will update them as I go the requisite information. Otherwise, if you know the bodily names of some of these items, feel free to allow me know in the comments or by emailing me directly and I'll update them.

First, let'due south go over some basic knowledge for stats and classes, which will help y'all when putting together your builds (I also posted a running list of all skills in Sword Fine art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:

Stats and classes

There are half dozen key stats that make up one's mind your character's build as well as what part he or she falls under. Hither's a quick rundown for each of them and what they do.

Force (STR): Determines your full weight chapters for carrying weapons. As well affects the damage you inflict with sword weapons.

Vitality (VIT): Affects your maximum HP and damage reduction rate. Also affects resistance to poison, blaze and stun.

Intelligence (INT): Improves the outcome and success rate of your skills. Also improves the duration and recharge time of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.

Agility (AGI): Increases motion speed. As well increases reduction in damage received by a large amount. Improves weapon handling and reload speed as well. Lastly, it increases how fast the Bullet Circle shrinks.

Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG impairment. Also increases your impairment for critical hits and when hit weak spots. Increases Bullet Circle accuracy as well.

Luck (LUK): Increases item drib rate and the outcome of memory chips found on dropped weapons. Also increases your critical striking rate and provides a slight boost in your damage reduction charge per unit. Greatly increases the damage reduction rate for toxicant and blaze.

A common question is what stats to go for when doing certain builds. Personally, my advice is to ameliorate the stats for the skills and weapons you want or like to utilise. That being said, here are the stats you desire to improve for each class or function every bit a rule of thumb.

  • Set on: STR and AGI
  • Destroyer: STR and DEX
  • Sniper: STR, AGI and DEX
  • Engineer: INT and DEX
  • Tank: STR, VIT and AGI
  • Support: VIT, INT and LUK

Now hither are the builds and loadouts for the game'due south various characters. This guide has about half of the characters correct now and will continue to add more than as it is updated.

Agil

  • Class: Tank
  • Weapons: Gatling / Launcher
  • Clothes: Power Vest M
  • Accompaniment: Earrings

Stat Point Allocation & Class

  • STR: A (22 percent)
  • VIT: A (24 percentage)
  • INT: B (20 pct)
  • AGI: E (half-dozen percent)
  • DEX: C (16 percent)
  • LUK: D (12 percent)
  • Defense: D

Stats at Level 125

  • HP: 6260
  • STR: 128
  • VIT: 140
  • INT: 116
  • AGI: 34
  • DEX: 93
  • LUK: 69
  • ATK 1: 374
  • ATK two: 1956
  • DEF: 1880

Loadouts

Weapon one: Big Bear (base to Mk3)

Skill Fix 1: A) Taunting Yell 1-iii. B) Armor Form 1-3. C) Nuance Attack 1 until level 28, and then Toxic Gas Blast one-3. D) Tranquilizer Shot 1-3.

Weapon 2: GL6 Firebringer (base of operations to ++), GL6 Inferno (base to ++)

Skill Set two: A) Attention Seeker one-three. B) Power Form 1 until level 33, and so Human Fortress 1-three. C) Armor Break Shot until level 47, and so Plasma Blast 1-2. D) Shield Matrix i-3.

Gadgets: First Aid Kit, Anti-Disquiet Kit, Proximity Mine, Frag Grenade

Argo

  • Course: Assault / Tank
  • Weapons: Handgun / Shotgun
  • Clothes: Aviator Suit F
  • Accessory: None

Stat Signal Allocation & Class

  • STR: A (22 percent)
  • VIT: B (20 percent)
  • INT: E (half dozen percent)
  • AGI: A (24 percent)
  • DEX: C (16 per centum)
  • LUK: D (12 percent)
  • Defence force: A

Stats at Level 125

  • HP: 5780
  • STR: 128
  • VIT: 116
  • INT: 33
  • AGI: 141
  • DEX: 92
  • LUK: 69
  • ATK i: 568
  • ATK 2: 543
  • DEF: 2972

Loadouts

Weapon one: Long Stroke (base to 2++)

Skill Set 1: A) Conceal 1. B) Taunting Yell i-3. C) Quick Shot 1-three. D) Armor Form ane until Level 39, then Human Fortress 1-2.

Weapon two: Honeycomb 87(base of operations to ++), Binen Shutokku-87 (base of operations to ++)

Skill Set 2: A) Tactical Whorl 1-3. B) Attention Seeker until Level 28, so Shield Matrix 1-three. C) Speed Form one-three. D) Enhance Gadget 1-2.

Gadgets: Get-go Assistance Kit, Proximity Mine, Frag Grenade

Asuna

  • Grade: Supporter
  • Weapons: Assail Burglarize / Handgun
  • Clothes: Daybreak Coat F
  • Accessory: Headset, Promise Ring

Stat Signal Resource allotment & Grade

  • STR: D (11 per centum)
  • VIT: B (20 percent)
  • INT: A (25 percent)
  • AGI: C (16 percent)
  • DEX: E (6 pct)
  • LUK: A (22 per centum)
  • Defense: B

Stats at Level 125

  • HP: 5780
  • STR: 67
  • VIT: 116
  • INT: 141
  • AGI: 92
  • DEX: 35
  • LUK: 129
  • ATK i: 218
  • ATK 2: 539
  • DEF: 2624

Loadouts

Weapon i: SPB Rapier (from base to Mk3)

Skill Set 1: A) Starts with Tactical Roll 1 then switches to Gunstinger 1-2. B) HP Recovery Shot 1 until Level 41 then switches to Nanotech Boost 1-2. C) Healing Bullet 1-3. D) Speed Form one until Level 32 and so switches to Disquisitional Form Bullet 1-three.

Weapon 2: Betelgeuse (from base to ii++)

Skill Set up 2: A) Healing Field Shot ane 1-3. B) HP Recovery Shot 1-ii until Level 62 then switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot 1-2.

Gadgets: Start Assistance Kit, Frag Grenade, Anit-Ailment Kit, Plasma Grenade

Bazalt Joe

  • Grade: Assault / Tank
  • Weapons: Assail Rifle (Dual) / Handgun
  • Clothes: Cold-conditions Garment M
  • Accessory: Beret

Stat Betoken Allocation & Grade

  • STR: A (22 percentage)
  • VIT: A (24 percent)
  • INT: E (half-dozen percent)
  • AGI: B (20 percent)
  • DEX: C (16 per centum)
  • LUK: D (12 per centum)
  • Defense: A

Stats at Level 125

  • HP: 6280
  • STR: 127
  • VIT: 141
  • INT: 34
  • AGI: 114
  • DEX: 91
  • LUK: 68
  • ATK 1: 226
  • ATK 2: 505
  • DEF: 2843

Loadouts

Weapon 1: LMG Dushu (base to ++), LMG Puryui (base to ++)

Skill Set ane: A) Sliding Shot 1-3. B) Attention Seeker 1-3. C) Taunting Yell one-3. D) Human Fortress 1-3.

Weapon ii: Prosti (base to ++), Daverie (base to ++)

Skill Set two: A) Armor Course one-iii. B) Quick Shot 1-3. C) Power Form ane-3. D) Explosive Shot 1-ii.

Gadgets: To be added later

Itsuki

  • Form: Engineer
  • Weapons: Sniper Burglarize / Submachine Gun
  • Clothes: Pristine Coat Grand
  • Accompaniment: None

Stat Point Allocation & Form

  • STR: A (22 pct)
  • VIT: D (12 percent)
  • INT: B (twenty pct)
  • AGI: C (xvi per centum)
  • DEX: A (26 percent)
  • LUK: E (6 per centum)
  • Defense force: D

Stats at Level 125

  • HP: 4840
  • STR: 130
  • VIT: 69
  • INT: 115
  • AGI: 92
  • DEX: 142
  • LUK: 35
  • ATK 1: 973
  • ATK 2: 224
  • DEF: 1871

Loadouts

Weapon ane: Dragonfall (base to ++), Dragonbreaker (base of operations to ++)

Skill Set one: A) Conceal 1-3. B) Enhance Gadget 1-iii. C) Eagle-Heart Beacon 1-iii. D) Furnish Gadget 1-three.

Weapon two: Sirius (base of operations to Sirius 3)

Skill Prepare 2: A) Blazing Blast 1-three. B) Sliding Shot 1-2. C) Omnia Vanitas 1-2. D) Toxic Gas Blast 1-3.

Gadgets: First Assist Kit, Proximity Mine, Gainsay Knife

Kirito

  • Class: Attack
  • Weapons: Sword (Gun & Sword) / Sword
  • Clothes: Nocturnal Coat Thou
  • Accessory: Promise Ring

Stat Betoken Allocation & Grade

  • STR: A (24 per centum)
  • VIT: C (16 percent)
  • INT: B (20 percent)
  • AGI: A (22 percentage)
  • DEX: D (12 percent)
  • LUK: East (vi pct)
  • Defense: B

Stats at Level 125

  • HP: 5280
  • STR: 141
  • VIT: 91
  • INT: 115
  • AGI: 129
  • DEX: 67
  • LUK: 34
  • ATK 1: 930
  • ATK two: 930
  • DEF: 2488

Loadouts

Weapon i: Kagemitsu G4 (base to ++), Kotetsu G4 (base of operations to ++), Masamune G4

Skill Set 1: A) Sword Barrier 1-3. B) Tactical Roll ane-iii. C) Vorpal Strike 1-three. D) Speed Course i until Level 40 then replaced by Dual Orbital 1-three.

Weapon ii: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Set 2: A) Hyper Awareness. B) Sharp Nail 1-three. C) Omnia Vanitas 1-three. D) Ability Form 1 until Level 35 then replaced by Horizontal Square 1-3.

Gadgets: Beginning Assist Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade

Klein

  • Class: Tank / Assault
  • Weapons: Assault Rifle / Launcher
  • Dress: Soldier'south Jacket M
  • Accompaniment: None

Stat Point Allotment & Class

  • STR: B (xx percentage)
  • VIT: A (22 percent)
  • INT: D (12 pct)
  • AGI: A (24 percentage)
  • DEX: C (16 pct)
  • LUK: E (6 percent)
  • Defense: A

Stats at Level 125

  • HP: 6020
  • STR: 116
  • VIT: 128
  • INT: 69
  • AGI: 140
  • DEX: 93
  • LUK: 35
  • ATK i: 232
  • ATK 2: 4029
  • DEF: 2920

Loadouts

Weapon ane: Midou-Type AR (base to Kai ++)

Skill Set up 1: A) Sliding Shot 1-3. B) Speed Form 1-3. C) Attention Seeker one-3. D) Omnia Vanitas 1-iii.

Weapon 2: Boom Spear (base to ++), Explosion (base to ++)

Skill Set ii: A) Power Form 1-3. B) Tactical Gyre 1-3. C) Taunting Yell 1-three. D) Armor Form ane until Level 26, then Shield Matrix 1-3.

Gadgets: First Assist Kit, Plasma Grenade, Gainsay Knife, Frag Grenade

Kureha

  • Class: Tank / Assault
  • Weapons: Submachine Gun / Launcher
  • Clothes: Primary Coat F
  • Accessory: Headband

Stat Point Allocation & Grade

  • STR: D (11 percent)
  • VIT: A (22 percent)
  • INT: C (sixteen percent)
  • AGI: A (25 per centum)
  • DEX: B (20 percentage)
  • LUK: Due east (6 percent)
  • Defense force: A

Stats at Level 125

  • HP: 6060
  • STR: 67
  • VIT: 130
  • INT: 91
  • AGI: 142
  • DEX: 116
  • LUK: 33
  • ATK one: 304
  • ATK 2: 1934
  • DEF: 2952

Loadouts

Weapon 1: Draque L Sirocco (base to ++), Draque 50 Halmattan (base to ++), Draque L Shamal

Skill Set 1: A) Scatter Wheel ane-2. B) Attention Seeker 1-3. C) Omnia Vanitas 1-three. D) Acrobatic Burn until Level 27, so Trigger Happy 1-3.

Weapon 2: Deneb Kaitos (base to two++)

Skill Set ii: A) Dash Assail i-two. B) Tactical Roll ane-iii. C) Ability Break Shot i-two. D) Armor Break Shot ane-2.

Gadgets: First Assist Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade

Leafa

  • Grade: Engineer / Assault
  • Weapons: Assault Rifle / Sword
  • Apparel: Sylpheed Hunter F
  • Accessory: Circlet, Hair Ornament

Stat Betoken Allocation & Class

  • STR: B (20 percent)
  • VIT: East (six percentage)
  • INT: A (22 percent)
  • AGI: D (12 percent)
  • DEX: A (24 percent)
  • LUK: C (16 percent)
  • Defense: E

Stats at Level 125

  • HP: 4120
  • STR: 116
  • VIT: 33
  • INT: 128
  • AGI: 67
  • DEX: 141
  • LUK: 92
  • ATK one: 171
  • ATK two: 887
  • DEF: 1512

Loadouts

Weapon 1: Sylph Type A  (base to ++), Sylph Type B (base to ++),

Skill Set 1: A) Blazing Boom ane-3. B) Hawk Eye one-3. C) Healing Bullet 1-3. D) Omnia Vanitas 1-2.

Weapon two: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++) Masamune G4

Skill Prepare 2: A) Power Class 1-3. B) Sharp Nail i-iii. C) Enhance Gadget 1-2. D) Vorpal Strike ane-2.

Gadgets: Outset Aid Kit, Plasma Grenade, Anti-Disquiet Kit

Lisbeth

  • Class: Support / Engineer
  • Weapons: Shotgun / Submachine Gun
  • Dress: Smithing Jacket F
  • Accessory: Bones Headset / Headband

Stat Signal Allocation & Grade

  • STR: B (20 percent)
  • VIT: D (12 percent)
  • INT: A (24 per centum)
  • AGI: Eastward (half-dozen percent)
  • DEX: A (22 percent)
  • LUK: C (xvi percent)
  • Defense: E

Stats at Level 125

  • HP: 4820
  • STR: 116
  • VIT: 68
  • INT: 143
  • AGI: 34
  • DEX: 129
  • LUK: 92
  • ATK 1: 335
  • ATK ii: 224
  • DEF: 1395

Loadouts

Weapon i: Valkyrie (base to ++), Valkyrie Mk2 (base to ++)

Skill Set ane: A) Ability Grade Shot one until Level 22, so Power Field Shot 1-3. B) Armor Form Shot ane until Level 31, so Guard Field Shot 1-three. C) Explosive Shot 1-3. D) Electrodynamic Stunner 1-iii.

Weapon ii: Sirius (base to Sirius 3)

Skill Set two: A) Power Break Shot 1-three. B) Armor Break Shot 1-3. C) HP Recovery Shot 1-3. D) Toxic Gas Nail 1-iii.

Gadgets: First Help Kit, Anti-Disquiet Kit, Frag Grenade, Proximity Mine

Philia

  • Course: Assail
  • Weapons: Sniper / Sword
  • Clothes: Gainsay Vest F
  • Accompaniment: None

Stat Point Allocation & Grade

  • STR: D (12 pct)
  • VIT: Eastward (6 percent)
  • INT: C (xvi percent)
  • AGI: A (22 percent)
  • DEX: B (20 percent)
  • LUK: A (24 percent)
  • Defence force: B

Stats at Level 125

  • HP: 4140
  • STR: 69
  • VIT: 34
  • INT: 95
  • AGI: 132
  • DEX: 119
  • LUK: 146
  • ATK 1: 341
  • ATK 2: 718
  • DEF: 2516

Loadouts

Weapon 1: Tranquility (base to ++), Serene (base to ++)

Skill Set one: A) Power Form 1 until level 29, and so Ability Field Shot 1-2. B) Armor Form 1 until Level 43, and so Guard Field Shot 1-2. C) Speed Form i-iii. D) Eagle Eye Buoy i-2.

Weapon 2: Muramasa F9 (base to ++), Kikuichimonji F9 (base to ++)

Skill Ready two: A) Conceal one-2. B) Sharp Blast 1-2. C) Omnia Vanitas i-3. D) Ability Grade 1-two.

Gadgets: First Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade

Premiere

  • Class: Assault / Engineer
  • Weapons: Handgun (Dual) / Shotgun
  • Clothes: Scratch Hoodie F
  • Accessory: Hair Ornament

Stat Point Allotment & Course

  • STR: E (half dozen percent)
  • VIT: C (16 percent)
  • INT: B (xx pct)
  • AGI: D (12 percent)
  • DEX: A (24 per centum)
  • LUK: A (22 pct)
  • Defense: C

Stats at Level 125

  • HP: 5300
  • STR: 35
  • VIT: 92
  • INT: 116
  • AGI: 68
  • DEX: 143
  • LUK: 129
  • ATK one: 338
  • ATK ii: 237
  • DEF: 2144

Loadouts

Weapon ane: SPB Dark Sky (base to Mk3)

Skill Set ane: A) Conceal 1-three. B) Quick Shot ane-two. C) Healing Bullet 1-3. D) Armor Form 1-3.

Weapon two: Peacock (base of operations to Peacock 3)

Skill Prepare 2: A) Heighten Gadget one-3. B) Militarist Eye 1-3. C) Speed Form one-ii. D) Blazing Blast 1-3.

Gadgets: First Aid Kit, Proximity Mine, Plasma Grenade, Frag Grenade

Rain

  • Class: Assault
  • Weapons: Submachine Gun (Dual) / Shotgun
  • Clothes: Maid Outfit F
  • Accompaniment: Formal Uniform F

Stat Signal Allocation & Course

  • STR: B (twenty percent)
  • VIT: Eastward (5 percent)
  • INT: A (22 percent)
  • AGI: A (25 per centum)
  • DEX: D (12 pct)
  • LUK: C (16 pct)
  • Defense: B

Stats at Level 125

  • HP: 4120
  • STR: 118
  • VIT: 33
  • INT: 132
  • AGI: 146
  • DEX: 69
  • LUK: 93
  • ATK 1: 267
  • ATK 2: 237
  • DEF: 2464

Loadouts

Weapon 1: Spiral Shadow (base to ii++)

Skill Prepare 1: A) Sliding Shot 1-iii. B) Conceal 1-3. C) Sentry Style. D) Scatter Bike ane-3.

Weapon 2: Peacock (base to Peacock three)

Skill Set 2: A) Speed Form ane until level 29, then Gunstinger 1-iii. B) Armor Form 1-3. C) Power Form 1 until Level 20, so Ability Field Shot 1-3. D) nanotech Boost 1-2.

Gadgets: Showtime Aid Kit, Anti-Ailment Kit, Gainsay Knife, Plasma Grenade

Silica

  • Course: Back up / Tank
  • Weapons: Submachine Gun / Handgun
  • Clothes: Tamer Jacket F
  • Accompaniment: Pilus Ornamentation

Stat Point Allotment & Grade

  • STR: E (6 percent)
  • VIT: C (sixteen percent)
  • INT: D (12 percent)
  • AGI: A (22 percent)
  • DEX: B (20 percent)
  • LUK: A  (24 percent)
  • Defence force: A

Stats at Level 125

  • HP: 5300
  • STR: 34
  • VIT: 92
  • INT: 68
  • AGI: 129
  • DEX: 117
  • LUK: 143
  • ATK 1: 220
  • ATK 2: 144
  • DEF: 2932

Loadouts

  • Weapon 1: Sturm KZ (base to Sturm KZ3)
  • Skill Set 1: A) Tactical Roll 1-3. B) Healing Bullet 1 until Level 51, and so Healing Field Shot 1-2. C) Speed Course 1-3. D) Curing Field Shot.
  • Weapon two: Procyon SL (base to Procyon SL3)
  • Skill Set 2: A) Acrobatic Fire 1-three. B) Quick Shot 1-iii. C) HP Recovery Shot 1-ii until Level 119, and then AED Shot. D) Trigger Happy 1-3.
  • Gadgets: Starting time Aid Kit, Anti-Ailment Kit, Frag Grenade, Combat Knife

Sinon

  • Class: Sniper
  • Weapons: Sniper Rifle / Handgun
  • Clothes: Hawk Heart Suit F
  • Accessory: Headphones

Stat Signal Allotment & Grade

  • STR: A (24 percentage)
  • VIT: D (12 percent)
  • INT: C (16 percent)
  • AGI: B (20 percent)
  • DEX: A (22 percent)
  • LUK: E (six percent)
  • Defence: C

Stats at Level 125

  • HP: 4840
  • STR: 142
  • VIT: 69
  • INT: 93
  • AGI: 117
  • DEX: 130
  • LUK: 34
  • ATK 1: 2546
  • ATK 2: 175
  • DEF: 2168

Loadouts

Weapon 1: Sangfroid (base to +), AMR Tiamat (base to Mk2+),

Skill Set 1: A) Hawkeye 1-3. B) Sentry Style. C) Phantom Bullet 1-3. D) Eagle Eye Beacon 1-3.

Weapon two: Lightning (base to Mk3)

Skill Set ii: A) Wellness Recovery Bullet 1-3. B) Muffle 1-2. C) Speed Form i until Level 27 then switches to Tranquilizer 1-two. D) Curing Field Shot.

Gadgets: Start Aid Kit, Plasma Grenade, Anti-Disquiet Kit

Strea

  • Grade: Tank
  • Weapons: Launcher / Gatling
  • Dress: Flak Adjust F
  • Accompaniment: None

Stat Betoken Allotment & Grade

  • STR: A (22 per centum)
  • VIT: A (25 percent)
  • INT: East (6 percent)
  • AGI: D(11 percent)
  • DEX: C (16 pct)
  • LUK: B (xx percent)
  • Defense: B

Stats at Level 125

  • HP: 6420
  • STR: 134
  • VIT: 148
  • INT: 34
  • AGI: 69
  • DEX: 94
  • LUK: 119
  • ATK 1: 2232
  • ATK 2: 257
  • DEF: 2564

Loadouts

Weapon one: Bunker Comet (base of operations to ++), Shooting star Autumn (base to ++), Spicule

Skill Set 1: A) Taunting Yell 1-iii. B) Tactical Curlicue 1-2. C) Lookout Style. D) Shield Matrix ane-3.

Weapon 2: Benetnasch (base to Benetnasch 3)

Skill Fix two: A) Armor Form one-3. B) dash Attack 1-3. C) Power Form 1-3. D) Rut Detonator 1-three.

Gadgets: First Assist Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade

Yuuki

  • Class: Assault / Support
  • Weapons: Sword / Handgun
  • Clothes: Alluring Culottes F
  • Accompaniment: Headband

Stat Point Resource allotment & Class

  • STR: D (12 per centum)
  • VIT: E (6 percent)
  • INT: A (24 percent)
  • AGI: B (20 percentage)
  • DEX: A (22 percent)
  • LUK: C (sixteen pct)
  • Defense: C

Stats at Level 125

  • HP: 4140
  • STR: 68
  • VIT: 34
  • INT: 141
  • AGI: 116
  • DEX: 129
  • LUK: 92
  • ATK 1: 716
  • ATK 2: 359
  • DEF: 2108

Loadouts

Weapon 1: Muramasa F9 (base to ++), Kikuichimonji (base to ++)

Skill Set 1: A) Abrupt Nail 1-2. B) Conceal 1-3. C) Vorpal Strike i-3. D) Star Splash 1-3.

Weapon 2: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base to ++), HGBST3 Shigure

Skill Set ii: A) Quick Shot 1-3. B) Power Course Shot 1-3. C) Armor Grade Shot 1-3. D) Tactical Roll until Level 41, then Nanotech Boost Shot one-3.

Gadgets: First Aid Kit, Frag Grenade, Anti-Ailment Kit, Plasma Grenade

Zeliska

  • Class: Back up / Engineer
  • Weapons: Shotgun / Set on Rifle
  • Dress: Queen's Dress F
  • Accompaniment: Earrings

Stat Point Allotment & Grade

  • STR: B (xx percent)
  • VIT: E (6 percentage)
  • INT: C (xvi percent)
  • AGI: A (22 percent)
  • DEX: A (24 pct)
  • LUK: D (12 percentage)
  • Defense: C

Stats at Level 125

  • HP: 4160
  • STR: 113
  • VIT: 35
  • INT: 91
  • AGI: 126
  • DEX: 140
  • LUK: 69
  • ATK 1: 237
  • ATK two: 289
  • DEF: 2144

Loadouts

Weapon ane: Peacock (base of operations to Peacock three)

Skill Set i: A) Speed Form one until level 40, then Gunstinger i-three. B) Power Course Shot ane-two. C) Armor Class Shot 1-two. D) Enhance Gadget 1-3.

Weapon two: MG Kalimsky (base to ++), MG Tonfsky (base to ++)

Skill Fix 2: A) Hawk Centre i-iii. B) Tranquilizer Shot i-2. C) Healing Bullet 1-iii. D) Sentry Fashion.

Gadgets: To be added later

Technobubble covers games, gadgets, applied science and all things geek. Follow Technobubble poobah Jason Hidalgo'due south shenanigans on Twitter @jasonhidalgo or his Tabiasobi Youtube channel.

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Source: https://www.rgj.com/story/life/2018/03/06/sword-art-online-fatal-bullet-builds-stats-spread-ally-guide-technobubble/400722002/

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